Path of Heroes
Curuvar The Brazen
This middle-aged man looks as though he might have stepped from the pages of an illustrated history of wizards. With a long black beard, a robe stitched with stars and moons, a staff set with a fossilized raven, and a pointed hat, Curuvar would stand out
Personality Traits: Curuvar is an eccentric wizard who is suspicious of strangers and notoriously close-mouthed. However, once his trust is earned, it becomes clear he is fond of the phrase “by Mystra’s lost spell.”
Favorite Locations: The Green Tankard tavern (area 5).
Motivation: Curuvar seeks information pertaining to the Dire Wood.
Information: Curuvar doesn’t often share what he knows. However, if the PCs press him for information on the Barrow of the Ogre King and the horn totem, he relates to them the directions described under “Barrow of the Ogre King” on page 18. He also relates the following:
“Yes, I did indeed sneak into the barrow. By Mystra’s lost spell, you wouldn’t believe what a dull race goblins are! My wizardry easily incapacitated them. However, I didn’t find what I wanted. I took the horn totem as a souvenir. Tell you what—if you recover the matching skull totem from the barrow, I’ll tell you the truth about the Ogre King.”
If the PCs enter the Barrow of the Ogre King and return with the skull totem, Curuvar is impressed. He doesn’t want the totem; he wanted only to see if the characters were tough enough to survive the dungeon. When they return, he relates the following:
“Your abilities match your ambitions, it seems. By Mystra’s lost spell, it’s been too long since adventurers explored the secrets in this area. Anyhow, listen well—the so-called Ogre King was no mere ogre—it was a being called an oni, an ogrelike beast with mystical powers. This particular oni inhabited the barrow with a specific purpose in mind—it sought to learn about the Dire Wood. Those silly goblins revere the dead oni like it was some sort of demigod. The goblins never realized the oni was using them as fodder for its explorations. Ridiculous creatures, goblins.”
If the characters tackle the Snake Folk of Najara adventure (see page 32) or the Lair of Shadows adventure (see page 28), then Curuvar is sufficiently impressed to tell them what he knows of the Dire Wood. Until the PCs prove themselves, he remains tight-lipped. Like Lady Moonfire, Curuvar is interested in Draigdurroch Tower. See the High Forest adventure location on page 28 for additional information.